# Uncomment the next line to define a global platform for your project
platform :ios, '9.0'

target 'Unity-iPhone' do
  # Uncomment the next line if you're using Swift or would like to use dynamic frameworks
  # use_frameworks!

  # Pods for Unity-iPhone
pod 'AMapLocation-NO-IDFA', '~> 2.6.1'  #高德定位
pod 'MJExtension' #数据解析
end
